漏夏、无尽夏 (Hydrangea)
“致我们那永不结束的夏天,与你。”
(Simplified Chinese/English support, available for online trial)
高考落幕,在这个即将步入大学的漫长假期里,咱(西村博行,又或者自定义姓名)收到了一封来自儿时挚友——大岛虎彦的邀请信。
带着些许期待与忐忑,咱“再次”踏上了归途,回到了那个阔别多年的、充满回忆的水乡。在这片熟悉的风景之下,这一次,会有怎样全新的故事在等待着咱呢?
您好呀,这里是Cait。这一次为大伙带来的是我个人开发的《咱的夏天》的同人作品——《漏夏、无尽夏》。在原剧情的基础上,我扩充了更多的展开,并且添加了轻量化的养成和模拟经营元素,或许能给您带来一些不一样的游戏体验?

其他
关于《漏夏、无尽夏》的开发状况
本作是一个正在制作中的项目。需要说明的是,因为小编是在纯为爱发电,会尽量保证更新速度,只能在闲暇之余推进制作,如果更新慢了请见谅(。。
更多其他内容可以在更新日志中看到,如果您有任何想法也非常欢迎留言~
anyway,希望能为您带来很好的游玩体验!
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“To the endless summer, and to you.”
With the college entrance exams behind us, during this long vacation before university, I (Hiroyuki Nishimura, or your chosen name) received an invitation from my childhood friend, Torao Oshima.
With a mix of anticipation and trepidation, I “once again” set off on the journey home, returning to that watery town brimming with memories, a place I hadn't seen in years. Beneath these familiar landscapes, what new stories await me this time?

Hello there, this is Cait. This time, I'm bringing you my personalwork for Morenatsu—《Hydrangea》.
Building upon the original storyline, I've expanded the narrative with additional developments and incorporated light simulation and management elements. Perhaps it might offer you a fresh gaming experience?
Other
Hydrangea is currently a work in progress. Please note that this is purely a passion project for me. While I will try my best to keep the updates coming, development only happens during my spare time, so please bear with me if updates are a bit slow!
You can find more details in the changelogs. If you have any thoughts or suggestions, please feel free to leave a comment.
Anyway, hope you have a great time!
| Updated | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux, Android |
| Rating | Rated 4.9 out of 5 stars (9 total ratings) |
| Author | Cait |
| Genre | Visual Novel, Role Playing, Simulation |
| Made with | Ren'Py |
| Tags | Furry, Gay, kemono, LGBT, morenatsu, Ren'Py, Slice Of Life |
| Average session | About a half-hour |
| Languages | English, Chinese (Simplified) |
| Inputs | Keyboard, Mouse |
| Accessibility | Color-blind friendly, Subtitles, High-contrast, One button, Blind friendly |
Download
Click download now to get access to the following files:
Development log
- Version 1.0.8.0 Update Log1 day ago
- 1.0.8.0 版本更新日志1 day ago
- Version 1.0.5.0 Update Log (demo)61 days ago
- 1.0.5.0 版本更新日志(demo)61 days ago





Comments
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有无有辰平叔啊,馋好久了😭 更完了再爽玩
有的兄弟有的,大概会作为一个隐藏线路出场
辛苦辽,突然想认真反馈一下体验
bgm一出来就有感觉了,只是一些小地方感觉可以更好
1.开局老妈部分比期望的有些偏长了,感觉有些冗余
2.立绘模糊
3.特意强调了下爷爷商人设定,可能有什么自己的用意,但是感觉有点不自然,不安desu(
4.用体力条的音效有点扫兴,打断情绪了,自然点的就好
5.好感度方面,虎彦开始就多一点没啥好说的,但是别的几个有多有少,就让人一时语塞... 看到这么亲近的孝之助天生比所有人少一截,嗦不出话
另外家人里爷爷奶奶比妈妈少两格看上去也很诡异,连家人关系都用这种直接量化显示的方法,感觉可能有些冒犯
6.问题征询的回答:C. 看到辰树妈妈立绘的时候还是有小小吓到。之前想过漏夏坚持立绘只有男性的理由,觉得确实是有道理的,能省事、防踩雷,还能避免一些奇怪的同人。换到这里感觉也有道理。另外还是有各种程度上雷ai的人在的,雪乃搞个ai立绘在这感觉可能会“吃力不讨好”。女性非主要角色的独立剧情感觉也是,分散笔墨和精力在这种地方,感觉不如保证完成,和丰富更想表达的主要部分。就算主包对女性非主要角色的内容也有一定的表达欲,加太多进来也会分散我们对主要部分的注意力,更会消耗主包自己的3/3行动力(
不如稍作省略,省力还能让人注意力留在更重要的主要角色的内容上
祝你能够顺利完成呀 |∀` )b,一不留神就写到这么多像是在抱怨,不好意思啦
opps好详细的反馈,先给你磕一个
1、3、5
因为这部作品里,我可能不仅仅想写恋爱,亲情和友情也是我想表达的内容,所以对家人的铺垫会比较多,后续也还会添加他们的剧情。嗯,虽然感觉有点鸡肋吧,但还是想写一写。
爷爷的商人设定算是一个新加的设定,后面会用到,只是现在内容还是太少了所以暂时看不出来,这个就只能等我慢慢搓了(。。。)
量化表达家人好感度感觉确实有点奇怪,我想想怎么改会更合理——或许把他们的好感删掉,但是保留个人剧情?我再考虑一下吧。
关于朋友好感度有高有低,大概是想表达一个各位朋友对主角的第一印象
和我自己对不同角色的私心程度,大伙都很好!2、4
因为我用的是游戏的原素材,一个是游戏本体尺寸就比较小(800x600),目前常见的都是1920x1080),所以角色立绘啥的如果放大的话看着就会模糊(没有说800x600下看着不模糊的意思),而且目前还没有很好的清晰化手段,如果有办法以后会考虑重置。
“用体力条的音效”是什么意思,那个减少的音效吗,那我后面换个温和一点的。
6
在b站和itch都看了一些回复,目前的想法是减少原有的女性角色剧情篇幅,把更多笔墨放在主要角色和家人(其实家人也不是很多)上;不过立绘的话,我还是想保留。因为现在在写的就是辰树的单线,雪乃在里面也还算是比较重要的配角,而且1、3、5的回复里也提到过,这次不仅仅想写恋爱,亲情和友情也是我想表达的内容,只有对话没有配图还是微微奇怪。
关于AI立绘,准备在下次更新的时候写进首次进行的注意事项里面。如果后面经费允许的话,也会找画风匹配的画师帮忙重置的。
目前暂无众筹计划,因为还不知道自己能做到什么地步嗯。最后再次感谢你的支持和建议,我会继续加油把坑填完的( ´ ▽ ` )ノ
I just realize there's no Kyouji and Soutarou
Exactly, I think Kyouji and Soutarou are the real couple—Hiroyuki shouldn't be meddling in this (you already have a whole roster of romance options, Hiroyuki).
That said, some players have messaged me about this issue. I'll consider restoring their characters or bringing them back in some other form... Not sure how to handle it yet, but this is the plan for now!
I want to date one of them😭🙌
Morenatsu has been like, a huge part of my love for furry stuff for a long time. I adore Shin. Nice to see the game still gets love.
Yeah, me too.
When I first played, I really liked Kouya and Juuichi. Ten years later (now), I realize Shin is a pretty charming little guy too.
If I could do Shin's storyline, I'd add tons of conflicting choices for him... tons and tons,LOL.
love the RPG stats and stamina system, very well implemented
Thanks for your support.I'll keep refining the stats system.
漏夏又打赢复活赛了
会赢吗,会赢的
能在26年还能吃上新饭可太幸福了(╥╯^╰╥)
期待柔一线,期待能顺利完结ヾ(◍°∇°◍)ノ゙
谢谢支持♥
想要爷爷猫线……
dsg哥哥你。。
I want the Kouya line. I want the Kouya line. I want the Kouya Line >_< ASAP!
There will be a Kouya route. Kouya has always been one of my favorite characters. I might even add a new map of Kazamidori for his storyline (if I can manage it).
製作辛苦了~~!
但我想說.....
想要虎彥線.想要虎彥線.想要虎彥線 >_<
會有嗎,會有的。
我目前的計劃先把一個角色的線路完成,很多角色同步開發感覺做幾天就擺爛掉了ORZ
慢工出細活.加油!
虎彥粉會一直等待的^_^